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	<title>Comments on: Hands Transformation &amp; Animation</title>
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	<link>http://www.paradigmshiftmanga.com/extras/hands-transformation.html</link>
	<description>A Paranormal Graphic Novel by Dirk I. Tiede</description>
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		<title>By: Seacigar</title>
		<link>http://www.paradigmshiftmanga.com/extras/hands-transformation.html#comment-2035</link>
		<dc:creator>Seacigar</dc:creator>
		<pubDate>Sun, 06 Jun 2010 18:14:51 +0000</pubDate>
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		<description>Actually, I am thinking of making something similar to what you made here (fun to see, by the way: the emerging pawpads are striking in the subtle, then sudden appearence).

As such, I am looking at using a .mov editing software or something, which will allow me to take any of the frames and reorganize them manually, as well as giving me a tweakable timeline curve: with the right curves and angles along the timeline, you can create twitches, spasms, pulsation, etc. Based on how you think the transformation would actually &quot;move&quot;, beyond the changing itself.

Long story short, these sets of animated items are a confidence booster, knowing that morpher can actually handle &quot;Tweening&quot; animation like this... at the very least for linework. Ever consider coloring these, now that morpher is done with em?(I think morpher would butcher anything that isn&#039;t Black and white: too much additional data)</description>
		<content:encoded><![CDATA[<p>Actually, I am thinking of making something similar to what you made here (fun to see, by the way: the emerging pawpads are striking in the subtle, then sudden appearence).</p>
<p>As such, I am looking at using a .mov editing software or something, which will allow me to take any of the frames and reorganize them manually, as well as giving me a tweakable timeline curve: with the right curves and angles along the timeline, you can create twitches, spasms, pulsation, etc. Based on how you think the transformation would actually &#8220;move&#8221;, beyond the changing itself.</p>
<p>Long story short, these sets of animated items are a confidence booster, knowing that morpher can actually handle &#8220;Tweening&#8221; animation like this&#8230; at the very least for linework. Ever consider coloring these, now that morpher is done with em?(I think morpher would butcher anything that isn&#8217;t Black and white: too much additional data)</p>
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		<title>By: Feet Transformation &#38; Animation (2001-2002) &#171; Paradigm Shift - A Graphic Novel by Dirk I. Tiede</title>
		<link>http://www.paradigmshiftmanga.com/extras/hands-transformation.html#comment-337</link>
		<dc:creator>Feet Transformation &#38; Animation (2001-2002) &#171; Paradigm Shift - A Graphic Novel by Dirk I. Tiede</dc:creator>
		<pubDate>Wed, 10 Mar 2010 05:02:00 +0000</pubDate>
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		<description>[...] the sequence for the hands animation before, I developed this transformation after studying comparative anatomy between human and canine feet. [...]</description>
		<content:encoded><![CDATA[<p>[...] the sequence for the hands animation before, I developed this transformation after studying comparative anatomy between human and canine feet. [...]</p>
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